package erfgame.core.path;

public class PathElement {
	private int x;
	private int y;
	private int index;
	private boolean reversed;
	
	public PathElement( int x, int y, int index, boolean reversed ) {
		this.x = x;
		this.y = y;
		this.index = index;
		this.reversed = reversed;
	}
	
	public int getX() {
		return this.x;
	}
	public int getY() {
		return this.y;
	}
	public int getIndex() {
		return this.index;
	}
	public boolean isReversed() {
		return this.reversed;
	}
}
